Unit CastleTiledMap
Functions and Procedures Constants Variables
Description
TMX files processing unit. Based on Tiled v0.17.
Uses
Overview
Classes, Interfaces, Objects and Records
Types
Description
Types
TEncodingType = (...); |
Values
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TCompressionType = (...); |
Values
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TObjectsDrawOrder = (...); |
Values
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TTileObjectPrimitive = (...); |
Values
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topEllipse
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topPoligon
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topPolyLine
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TLayerType = (...); |
Values
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ltLayer
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ltObjectGroup
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ltImageLayer
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TAnimation = specialize TStructList<TFrame>; |
Contains a list of animation frames. As of Tiled 0.10, each tile can have exactly one animation associated with it. In the future, there could be support for multiple named animations on a tile.
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TTerrainTypes = specialize TStructList<TTerrain>; |
This element defines an array of terrain types, which can be referenced from the terrain attribute of the tile element.
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TMapOrientation = (...); |
Values
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moOrthogonal
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moIsometric
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moStaggered
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TMapRenderOrder = (...); |
Values
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mroRightDown
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mroRightUp
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mroLeftDown
-
mroLeftUp
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