Castle Game Engine |
Class TRigidBodyNodeUnitDeclaration
DescriptionNo description available, ancestor TAbstractNode description follows Base X3D node that can have some metadata. Almost all X3D nodes inherit from this, with the only exception being the X3DMetadataObject (expressed only as an interface in Pascal, IAbstractMetadataNode). This means that you cannot have metadata inside a metadata. Hierarchy
OverviewMethods
Properties
DescriptionMethods
Properties
Generated by PasDoc 0.15.0. |