Castle Game Engine |
Unit CastleVectorsInternalDoubleFunctions and Procedures Constants Variables DescriptionDefine the vectors and matrices using Double float precision. This is an internal unit: do not use this in your code, you do not want to have the types like TGenericScalar or TGenericVector3 defined. Instead use the types exposed by CastleVectors unit, like TVector3Double. Uses
OverviewClasses, Interfaces, Objects and Records
Types
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